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Showing posts from February, 2010

Flash is not going to die (just yet)

will Jobs stop trying to kill Flash? HTML5 is a poor substitute at present: 1. It's WAY slower . Javascript is interpretted and therefore slow. Alright, so Flash bytecode is also interpreted, but in it's half-pre-compiled state the optimised Flash player can crank out a much better frame rate. I made an HTML tester app here http://www.gktvs.com/html5/raycast/ to see how quickly it could handle a real simple 3D game. Not bad on my MacBook Pro, but try it on an iPhone... Can't wait to test this out on an iPad too 2. Source code cannot be hidden . With HTML 5 everything you do is open source, whether you like it or not. Therefore, if you're doing an expensive project there is no way of protecting your code from getting nicked. (note: I like Open Source, but some of my clients will not) 3. It's uncompressed . All of the code, pictures etc get delivered in their raw form, whereas flash compresses the heck out of everything 4. It has no sensible alternative toolkit . Th